Hi, I’m Brian Harrison, an aspiring game designer from Ontario, Canada.
My Goal
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The Story
I have been playing video games for as long as I can remember, and for about as long, I have also wanted to become a game designer. I like to think that my extensive history as a gamer has granted me significant insight into how a video game should feel to the player.
The Problem
One of my most recent projects was a game workshop at Cambrian College. Initially I was working with three other students, but then the group decided it was best to split into two groups and go our separate ways, so now I only had the one partner to work with. My partner was swamped with other work, though, and we were slow in getting things started.
2D artwork and writing are not my strong points. My partner was supposed to do these, but he would tend to only get to them when deadlines were looming on us. As a result, I had to do most of the other work (and much of the project uses downloadable assets from the Unity store), but we made it work.
Unfortunately he caught COVID right at the end, so I was left to write the final report on our project by myself. I think I still managed to do decently well on it, despite how challenging writing is for me.